Publications

2024

2023

  • Frank Nack (2022) Interactive digital narrative (IDN)—a complexity case, New Review of Hypermedia and Multimedia, 28:3-4, 69-75, DOI:10.1080/13614568.2023.2173385.     and editor of the related special issue in NHRM on Interactive Narrative and Complexity.  https://www.tandfonline.com/toc/tham20/28/3-4.

  • Akkerman, S., & Nack, F. (2023). Figure of Speech Detection and Generation as a Service in IDN Authoring Support. In L. Holloway-Attaway, & J. T. Murray (Eds.), Interactive Storytelling – 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Proceedings (pp. 99-112). (Lecture Notes in Computer Science; Vol. 14384). Springer. https://doi.org/10.1007/978-3-031-47658-7_8

  • Serbanescu, A., & Nack, F. M. (2023). Human-AI system co-creativity for building narrative worlds. In IASDR 2023: Full Papers International Association of Societies of Design Research. https://doi.org/10.21606/iasdr.2023.293

  • Book chapter: IDN Authoring – A Design Case.  https://arxiv.org/abs/2306.13999

  • Frank Nack, Sandy Louchart, Kris Lund, Mattia Bellini, Iva Georgieva, Pratama W. Atmaja, Peter Makai (2023).  INDCOR White Paper – Interactive Digital Narratives and Interaction

2022

  • Papilaya, D.  and Nack, F (2022) ICIDS2022, An investigation on the usability of socio-cultural features for the authoring support during the development of Interactive Discourse Environments (IDE). In: Michael Matteas, Mirjam Vossmer, Lissa Holloway-Attaway(eds) Interactive Storytelling. ICIDS 2022. Lecture Notes in Computer Science,

2021

  • Carter, C. E., Barnett , H., Burns, K., Cohen , N., Durall, E., Lordick, D., Nack, F., Newman, A., & Ussher, S. (2021). Defining STEAM Approaches for Higher Education. European Journal of STEM Education6, [13].
  • ten Brink, M., Nack, F. M., & Schouten, B. (2021). Framing students’ reflective interactions based on photos. In E. Bohemia, L. M. Nielsen, L. Pan, N. A. G. Z. Borenkci, & Y. Zhang (Eds.), Proceedings of the DRS LEARN X DESIGN 2021: Engaging with Challenges in Design Education, 6th International Conference for Design Education Researchers, 24 – 26 September 2021, Jinan, China (pp. 232 -244). Design Research Society

2020

  • Bernstein M., Palosaari, E., Koenitz, H., Louchart, S., Nack, F., et. al (2020) ICIDS2020 Panel: Building the Discipline of Interactive Digital Narratives. In: Bosser AG., Millard D.E., Hargood C. (eds) Interactive Storytelling. ICIDS 2020. Lecture Notes in Computer Science, vol 12497. Springer, pp. 3-11
  • Koenitz, H., Palosaari Eladhari, M., Louchart, S., Nack, F (2020) INDCOR white paper 1: A shared vocabulary for IDN (Interactive Digital Narrative). INDCOR-DL-no: WP-01-1.0, https://arxiv.org/abs/2010.10135v2
  • Kastner, M.A., Ide, I., Nack, F. et al. (2020).  Estimating the imageability of words by mining visual characteristics from crawled image data. Multimed Tools Appl 79, 18167–18199)

2019

  • Kolhoff L., Nack F. (2019) How Relevant Is Your Choice?. In: Cardona-Rivera R., Sullivan A., Young R. (eds) Interactive Storytelling. ICIDS 2019. Lecture Notes in Computer Science, vol 11869. Springer

2018

2017

  • Ide, I., Kawanishi, Y., Kunishiro, K., Nack, F., Deguchi, D., and Murase, H. (2017) Automatic Selection of Web Contents Towards Automatic Authoring of a Video Biography. IEE Symposium on Multimedia, Taichung, Taiwan, 11 – 13 Nov 2017
  • Shirzadian, N., Redi, J., Röggla, T., Panza, A., Zheng, Z., Nack. F., and Cesar, P. (2017) Immersion and Togetherness: How Live Visualization of Audience Engagement Can Enhance Music Events. 14th International Conference on Advances in Computer Entertainment Technology (ACE), The Shard, London, UK,14-16 December,.
  • Nack, F., de Boer, V., Tjon, A., and Jansen, J. (2017) Interactive Dance Choreography Assistance. 14th International Conference on Advances in Computer Entertainment Technology (ACE), The Shard, London, UK,14-16 December,.

2016

  •  ten Brink, M. and Nack, F. (2016) The influence of liking and disliking on creative expression in digital photos. ACE 2016 – 13th International Conference on Advances in Computer Entertainment Technology, 9 – 12 Nov.2016, Osaka, Japan
  •  Nack, F. and Gordon, A.S. eds. (2016) Interactive Storytelling. (th International Conference on Interactive Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15 – 18, 2016. Springer Lecture Notes in Computer Science (10045), Springer
  • Evers, L. and Nack, F. (2016) Data Aesthetics: The Ethics and Aesthetics of Big Data Gathering seen from the Artists Eye. In Proceedings of the 2016 ACM on Multimedia Conference (MM ’16). ACM, New York, NY, USA, 779-780.

2015

  •  Schmidt, P. & Nack, F. (2015)  Urban Games and Storification – The “Being Grunberg” Case Study. 8th International Conference on Interactive  Digital Storytelling (ICIDS) Copenhagen, Denmark, November 30 – December 4, pages 282—296.
  •  Deen, M., Nack, F., and Haggis, M. (2015) Diversity through Specificity – design lessons learned from the Games [4Diversity] Jams. 12th Conference on Advances in Computer Entertainment Technology (ACE 2015), Iskandar, Malaysia (16 – 19. 11.2015).
  • Bakkes, S. & Nack, F. (2015) GAME-ON 2015 – Inetrnational Conference on Intelligent games and Simulation, 2-4, 2015. University of AMmterdam,  ISBN: 978-90-77381-91-5

2014

  • Nack, F., Scherp, A., and Neuhaus, C. (2014) Semiotic Tagging: Enriching the Semantics of Tags for Improved Image Retrieval, International Conference on Semantic Computing, IEEE, Newport Beach, CA, USA, 2014.
  • Nack, F. (2014) Magic Mirror on the wall, how narrative is being media social? Keynote  at SoMuS2014 (1st International Workshop on Social Multimedia and Storytelling), April 1st 2014, Glasgow, UK
  • Nack, F. (2014) A Closing Cirle: Back to Authoring, IEEE MultiMedia, Vol 21, No. 3, pp. 4 – 6.
  • Wolbert, M., El Ali, A., & Nack, F. (2014) CountMeIn: Evaluating Social Presence in a Collaborative Pervasive Mobile Game Using NFC and Touchscreen Interaction. To be published in Proc. ACE ’14. Madeira, Portugal.
  • Olieman, A. and Nack, F. (2014) Mastery Profiling through Entity Linking, to Support Project Team Formation in Higher Education, To be published at CSEDU 2014, 6th International Conference on Computer Supported Education, 1 – 3 April 2014, Barcelona, Spain

2013

  • El Ali, A., van Sas, S. & Nack, F. (2013) Photographer Paths: Sequence Alignment of Geotagged Photos for Exploration-based Route Planning. In proceedings of the 16th ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW ’13), 2013, San Antonio, Texas
  • Bron M, van Gorp J, Nack F, Baltussen LB, de Rijke M.  (2013).  Aggregated Search Interface Preferences in Multi-Session Search Tasks. SIGIR’13: 36th international ACM SIGIR conference on Research and development in information retrieval.
  • Ide, I. & Nack, F. (2013) Explain this to me! – A study on automatic recompilation of broadcast news video. ITE Trans. on Media Technology and Applications, vol.1, no.2, pp.101-117 (Apr. 2013).

2012

  • Nack, F. and Annika Waern (2012) Mobile Digital Interactive Storytelling – The winding path. In New Review of HyperMedia and Multimedia (NRHM), Vol. 18, Nos. 1 – 2, march – June 2012,  pp. 3 – 9.
  • Nack, F. (2012). Social Media is History. ACM MM 2012 WS on Socially-Aware Multimedia, Nara, Japan, Oct. 29 2012.
  • Bron M., van Gorp J., Nack F., de Rijke M., van Gorp J., de Leeuw, S. (2012) A Subjunctive Exploratory Search Interface to Support Media Studies Researchers, SIGIR ’12: 35th international ACM SIGIR conference on Research and development in information retrieval,, Portland, Oregon, ACM, August, 2012
  • Bron M., Nack F., de Rijke M., van Gorp J. (2012) Ingredients for a User Interface to Support Media Studies Researchers in Data Collection, 2nd European Workshop on Human-Computer Interaction and Information Retrieval, August, 2012.
  • Bouwer, A., Nack, F. & El Ali, A. (2012). Lost in Navigation: Evaluating a Mobile Map App for a Fair. To be published in the 14th international conference on Multimodal Interaction (ICMI ’12), 2012, Santa Monica, California.

2011

  • Nack, F. and Ide, I.  (2011) Why did the Prime Minister resign? Generation of event explanations from large news repositories. In proceedings of ACM Multimedia, pp. 313 – 322, Scottsdale, Arizona, USA, 28/11 – 01/12
  • Hardman L., Obrenovic Z., Nack F., (2011) Canonical Processes of Semantically Annotated Media Production”, Multimedia Semantics: Metadata, Analysis and Interaction: Wiley-Blackwell, pp. 21 – 34, August, 2011.
  • Vriesede, T. and Nack, F.  (2011) StoryStream: Unrestricted Mobile Exploration Of City Neighbourhoods Enriched by the Oral Presentation of User-Generated Stories.The 4th International Conference on Interactive Digital Storytelling (ICIDS), pp. 231-242, November 29th – December 1st, 2011, Vancouver, Canada
  • El Ali A., Nack F., Hardman L. (2011) Good Times?! 3 Problems and Design Considerations for Playful HCI.,International Journal of Mobile Human-Computer Interaction (IJMHCI), 3, 3, p.50-65
  • Bouwer, A. and Nack, F. (2011) Towards Support for Collaborative Navigation in Complex Indoor Environments. Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, March 19–23, 2011 · Hangzhou, China
  • Bron, M., van Gorp, J., Nack, F. and de Rijke, M. (2011) Exploratory Search in an Audio-Visual Archive: Evaluating a Professional Search Tool for Non-Professional Users. Proceedings of the 1st European Workshop on Human-Computer Interaction and Information Retrieval (EuroHCIR 2011), Newcastle, UK – 4th July 2011 – at HCI2011

2010

  • Nack, F. (2010) Add to the Real, IEEE MultiMedia, Vol 17, No. 1, pp. 4 – 7.
  • Nack, F. (2010) Social Compatibility, IEEE MultiMedia, Vol 17, No. 3, pp. 4 – 7.
  • Nack, F., El Ali, A., van Kemenade, P., Overgoor, J., and van der Weij, B. (2010) A Story to Go, Please.The 3rd International Conference on Interactive Digital Storytelling (ICIDS), November 1st – 3rd 2010, Edinburgh UK
  • El Ali, A., Nack, F. and Hardman, L. (2010) Understanding contextual factors in location-aware multimedia messaging. In Proceedings of the 12th international conference on Multimodal Interfaces, 2010, Beijing, China.
  • El Ali, A., Nack, F. and Hardman, L. (2010) Good Times?! Playful Aspects of Location-based Experience Capture. MobileHCI’10. Please Enjoy 10 workshop, 2010, Lisbon, Portugal. [Best workshop paper]

2009

  • Nack, F. (2009) The World Is My Oyster — Mobility as a Challenge for Interactive Storytelling (Keynote). In Proceedings of the 2nd Joint international Conference on interactive Digital Storytelling: interactive Storytelling (Guimarães, Portugal, December 09 – 11, 2009). I. A. Iurgel, N. Zagalo, and P. Petta, Eds. Lecture Notes In Computer Science, vol. 5915. Springer-Verlag, Berlin, Heidelberg, 6-7,
  • Nack, F. (2009) Multimedia, Image, Video metadata. ‘The Encyclopedia of Database Systems’. Book Editor(s): Ling Liu & Tamer Özsu, Springer Verlag, Heidelberg.
  • Nack, F. (2009) The path tells a story. In ‘Mobile TV: Customizing Content and Experience’, Editor(s): Anxo Cereijo Roibas, Aaron Marcus, Riccardo Sala, Springer‐Verlag London Ltd
  • Nack, F. (2009) Experience, Narrative and Interaction in TV-Centred Communication. EuroITV 2009 Workshop: Enhancing Social Communication and Belonging by Integrating TV Narrativity and Game-Play, 3rd of June 2009, Leuven, Belgium.
  • Nack, F. (2009) Let’s Blend, IEEE MultiMedia, Vol 16, No. 4, pp. 4 – 7.
  • El Ali, A., and Nack, F. (2009). Touring in a Living Lab: some methodological considerations. In Proceedings of Mobile Living Labs 09, Bonn, Germany.
  • Etoh, M., Nack, F., and Sato, S. eds. (2009) Special Issue on Multimedia Modelling,Visual Computer, 25(1), Springer Verlag, Heidelberg

2008

2007

2006

2005

2004

2003

2002

  • Nack, F. (2002) Pictures at an exhibition. IEEE MultiMedia, Vol 9, No. 2, pp.14 – 17.
  • Nack, F. (2002) From Ontology-based Semiosis to Computational Intelligence – The Future of Media Computing. In Media Computing Computational Media Aesthetics, Chitra Dorai and Svetha Venkatesh, Editors, pp. 159 – 196. Kluwer Academic Publishers, June 2002.
  • Nack, F. (2002) Media Information Spaces – A Semantic Challenge. IEEE Intelligent Systems, January- February 2002, pp. 81 – 83.
  • Nack, F. and Hardman, L. (2002) Towards a syntax for multimedia semantics. CWI Technical Report INS-R0204, April 2002.
  • Dorai, C., Mauthe, A., Nack,F., Rutledge, L., Sikora,T., and Zettl, H. (2002) Media Semantics: Who Needs It and Why? In Proceedings of the ACM Multimedia 2002, pp.580 – 583, Juan-les-Pins, France, December 1-6, 2002.
  • Lindley, C., Nack, F., Andre, E., Clark, A., Mitchell, G. & Fencott, C. (2002) The Emergence of the Labyrinth: The Intrinsic Computational Aesthetic Form. Proceedings of 2nd Conference on Computational Semiotics for Games and New Media (COSIGN 02), 02 – 04 of September 2002, pp. 3 – 6, Augsburg, Germany.

2001

2000

  • Nack, F. (2000)All content counts – the future in digital media computing is meta. IEEE MultiMedia, Vol 7, No. 3, pp. 10 – 13.
  • Nack, F. (2000) Catch me, said the meaning, and turned out to be a hydra. 1st Workshop on Narrative and Interactive Learning Environments,pp. 67 – 74, 30th August – 1st September 2000, Edinburgh, Scotland.
  • Nack, F. (2000) About the influence of computer semiotics on communal Intelligence. Workshop on Computational Semiotics for New Media, 29-30 June 2000, University of Surrey, Guildford, Surrey,UK.
  • Nack, F. & Lindley, C. (2000) Production and maintenance environments for interactive audio-visual stories. Proceedings ACM MM 2000 Workshops – Bridging the Gap: Bringing Together New Media Artists and Multimedia Technologists, pp. 21 – 24, October 31, 2000 Los Angeles, CA.
  • Nack, F. & Lindley, C. (2000) Arbeitsumgebungen für die Entwicklung interaktiver Geschichten. Computer Graphik Edition – Band 2; Digital Storytelling (Tagungsband), pp 113 – 125. Hrsg: Ulrike Spierling. Frauenhofer IRB Verlag.
  • Nack, F. & Putz, W. (2000) Semi-automated Annotation of Audio-Visual Media in News. GMD-Report Nr. 121, GMD – Forschungszentrum Informationstechnik, Sankt Augustin, Germany, Dezember 2000.
  • Dittmann, J. & Nack F. (2000) Copyright – Copywrong IEEE MultiMedia, October – December 2000, Vol. 7, No. 4, pp. 14 – 17.
  • Hunter, J. & Nack, F. (2000) An Overview of the MPEG-7 Description Definition Language (DDL) Proposals. Signal Processing: Image Communication Journal, Special Issue on MPEG-7, Vol. 16, pp 271-293, 2000.
  • Lindley, C. & Nack F. (2000)Hybrid Narrative and Associative/Categorical Strategies for Interactive and Dynamic Video Presentation Generation. New Review of Mypermedia and Multimedia 2000, Volume 6, pp. 111 – 145.

1999

  • Nack, F. & Lindsay, A. (1999) Everything you wanted to know about MPEG-7: Part II. IEEE MultiMedia, October – December 1999, pp.64-73, IEEE Computer Society.
  • Nack, F. & Lindsay, A. (1999) Everything you wanted to know about MPEG-7: Part I. IEEE MultiMedia, July – September 1999,pp. 65 – 77, IEEE Computer Society.
  • Nack, F. & Steinmetz, A. (1999) Der kommende Standard zur Beschreibung multimedialer Inhalte. Der FernmeldeIngenieur, Zeitschrift für Ausbildung und Fortbildung, 53. Jahrgang, 3/99, Verlag für Wissenschaft und Leben Georg Heidecker GmBH, Erlangen.
  • Fries, G., Paradiso, A., Nack, F., Schumacher, K. (1999) A Tool for Designing MPEG-4 compliant Expressions and Animations on VRML Cartoon Faces. Dominic W. Massaro (Ed.): Proceedings of AVSP ’99, Auditory-Visual Speech Processing. International Conference, Santa Cruz, California, USA, August 7 – 10, 1999. pp. 145 – 150.
  • Paradiso, A., Nack, F., Fries, G. & Schuhmacher, K. (1999) The Design of Expressive Cartoons for the Web – TINKY. Proceedings of IEEE Multimedia Systems 99 (ICMCS ’99), Vol.1, pp 276 – 281, Florence, Italy, June 7-11, 1999.

1998

  • Nack, F. & Steinmetz, A. (1998) Approaches on Intelligent Video Production. Proceedings of ECAI-98 Workshop on AI/Alife and Entertainment, pp. 48 – 56, Brighton, UK, August 24, 1998.
  • Nack, F., Steinmetz, A., Dittmann J. & Wilk, C. (1998) A4SM, A Framework for Distributed Video Production. Proceedings of SYBEN 98, pp. 466 – 475, Hotel Mövenpick, Zürich, Switzerland, 18-20 May 1998.
  • Steinmetz, A., Nack, F. & Gershon, N. (1998) CHI-98 Workshop innovative interface metaphors for visual media. Conference on Human Factors in Computing Systems (CHI 98), p. 199, Los Angeles, California, United States.

1997

  • Nack, F. (1997) Verstehen Sie Spaß? Betrachtungen zu Humor in der Mensch-Maschine-Kommunikation. Workshop 09 – KI-Techniken für intelligente Mensch-Maschine-Schnittstellen, 21. Deutsche Jahrestagung für Künstliche Intelligenz, Freiburg, 10. September, 1997.
  • Nack, F. (1997) Considering the Application of Agent Technology for Collaboration in Media-Networked Environments. In Proceedings of IRIS 20 ‘Social Informatics’, Hanko Fjordhotel, Vol. 2, pp.867 – 884, 9 – 12 August 1997.
  • Nack, F. & Parkes, A. (1997) Towards the Automated Editing of Theme-Oriented Video Sequences. In Applied Artificial Intelligence (AAI) [Ed: Hiroaki Kitano], Vol. 11, No. 4, pp. 331-366.
  • Nack, F. & Parkes, A. (1997) The Application of Video Semantics and Theme Representation in Automated Video Editing. In Multimedia Tools and Applications, [Ed: Zhang, H.], Vol. 4, No. 1, pp 57 – 83.

1996

1995

  • Nack, F. & Parkes, A. (1995). AUTEUR: The Creation of Humorous Scenes Using Automated Video Editing. Proceedings of IJCAI-95 Workshop on AI Entertainment and AI/Alife, pp. 82 – 89, Montréal, Canada, August 19, 1995.
  • Nack, F. & Parkes, A. (1995). Automated Film Editing for Educational Applications? Don’t make me laugh! Proceedings of ED-Media 95 – World Conference on Educational Multimedia and Hypermedia, pp. 482 – 487, Graz, Austria, June 17 – 21, 1995.

1994

  • Parkes, A. , Nack, F. & Butler, S. (1994) Artificial intelligence techniques and film structure knowledge for the representation and manipulation of video. Proceedings of RIAO ’94, Intelligent Multimedia Information Retrieval Systems and Management, Vol. 2, Rockefeller University, New York, October 11-13, 1994.